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There is a workaround for this, where u dont have to drop an instance of runtimeShared on the stage first.I assume "runtimeShared" is the identifier of the shared asset which u import from another swf for runtime sharing. 1. Create a new blank symbol in the library, where u have the imported symbol,give a linkage indentifier to it with export for AS and Export in first frame selected. 2. Place the imported symbol "runtimeShared" inside the blank symbol. Now, try ur line ,_root.attachMovie("runtimeShared","runtimeShared",1); This works fine when u are importing graphical objects. regards, Arindam "Mendelsohn, Michael" <michael.mendelsohn> wrote: Hi list... I'm trying to do _root.attachMovie("runtimeShared","runtimeShared",1); where runtimeShared is an asset from another swf that's exported for runtime sharing and dropped into this movie's library as import for runtime sharing. I have found that the attachMovie method *only* works if I drop an instance of runtimeShared on the stage first. Why would this be, and is there a way around it? Can't you simply attach a movie of a runtime shared asset? Thanks, - Michael M. _______________________________________________ Flashcoders To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Send instant messages to your online friends http://asia.messenger.yahoo.com _______________________________________________ Flashcoders To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
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